# Crafting Rarity

## Crafting Rarity Overview

When crafting items in Eternal Odyssey, each item can have different rarity levels that affect its attributes and value. The **Crafting Rarity** system determines the chance of crafting an item with a particular rarity tier.

* **Crafting Success:** <mark style="color:yellow;">For all items, the success rate of crafting is always 100%. However, the rarity of the crafted item can vary.</mark>

<figure><img src="/files/Mc8F9KiaxdNWUm1ZKwoz" alt=""><figcaption></figcaption></figure>

## Rarity Tiers

The rarity of a crafted item is divided into several tiers: **Common, Uncommon, Rare, Epic and Legendary.**

To understand the global rarity chances for these tiers, refer to the [**Item Rarity**](/item-rarity.md) page.

**Rarity Chances and Crafting Skill**

* **Rarity Chances:** <mark style="color:yellow;">The base chances for each rarity tier are defined globally. Refer to the</mark> <mark style="color:yellow;"></mark><mark style="color:yellow;">**Item Rarity**</mark> <mark style="color:yellow;"></mark><mark style="color:yellow;">page for detailed chances.</mark>
* **Crafting Skill Influence:** <mark style="color:yellow;">Your</mark> <mark style="color:yellow;"></mark><mark style="color:yellow;">**Crafting Skill Level**</mark> <mark style="color:yellow;"></mark><mark style="color:yellow;">increases the chances of crafting items with higher rarity tiers. For each level above 10, your chances improve by 1% relative to the base values (e.g., at Crafting Skill Level 11, your rarity chances increase by 1%).</mark>
* **Crafting Information Panel:** <mark style="color:yellow;">When crafting an item, the</mark> <mark style="color:yellow;"></mark><mark style="color:yellow;">**Crafting Information Panel**</mark> <mark style="color:yellow;"></mark><mark style="color:yellow;">shows the chances of different rarity tiers for the item you are creating.</mark>

## **Rarity Tiers and Materials**

* **Higher Quality Materials:** <mark style="color:yellow;">Unlike the global rarity chances, higher quality materials do not affect rarity chances but are necessary for crafting specific items. For details on how item rarity tiers are influenced by Crafting Skill and not by material quality, refer to</mark> [**Item Rarity**](/item-rarity.md).
* **Item Templates:** <mark style="color:yellow;">Some items require</mark> <mark style="color:yellow;"></mark><mark style="color:yellow;">**Item Templates**</mark> <mark style="color:yellow;"></mark><mark style="color:yellow;">to be crafted, which can be made in the</mark> <mark style="color:yellow;"></mark><mark style="color:yellow;">**Materials**</mark> <mark style="color:yellow;"></mark><mark style="color:yellow;">section. Templates are used to craft the final items.</mark>


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